45-60
Race to the score before practice ends. Four Strokes turns swim sets into a team game using challenge cards, action cards, and dice.
At first, it may not feel as easy to pick up as a typical tabletop game. Four Strokes crosses over between an actual sport and a tabletop game, even though the core rules stay simple.
Your first game may take a little extra time as players read the cards, understand their functions, and learn how to use them. But once you begin remembering the cards, the game flows faster and more naturally, just like any other game. Remember your first time playing Monopoly? It probably took a while to get the hang of that, too!
Most players become comfortable with Four Strokes after about 1-2 hours. Playing a couple of rounds is usually all it takes to build card familiarity and improve the overall game flow.
Four Strokes is recommended for swimmers ages 13 and older, although younger swimmers have also enjoyed playing successfully. Ultimately, it depends on each swimmer's maturity and ability to understand the cards and strategy.
The game can be played one-on-one with just two players or with as many as 16 players. For the best experience, we recommend competing in teams of four.